Domino Map

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The idea of Domino Map was triggered by playing domino with 5 year children. It was a domino where the figures weren't dots but city transports such as ambulances, police cars, firemen trucks, boats. Because the chidren were mostly entertained with linking common figures together, piece by piece, it emerged the possible map of a city's civil service, the hospital, the police department, the firemen, the marina.
From this quick assocition it was born the idea of using a domino as a random strategy to build a map.



Each piece has the name of two streets on the front side, and a photo of the corner where the two streets meet on the back side.
Streets are also grouped by area, marked by a background texture inside each square.

Like a regular domino, the game has 28 pieces, but designed in a way that each street connects in reality with the next one.
This is a Domino Map of the Kolenkitbuurt, a neighboorhood in Amsterdam, where I had an artistic residency with Cascoland.
Each player receives 4 pieces, and the first piece is always Cascoland's headquarters in the neighboorhood: Piet Paaltjenspad.
If players don't have pieces matching the ones on the table, a new round is distributed by all players, one piece each.

By playing, the pieces are randomly assembled in different associative series, thus building a collective map of the neighborhood.
You can turn the pieces around and check to which places they refer to.
Residents can recognize their own streets and streets they frequently go through, and visitors can have a first impression of each place.

Domino Map can be used as as starting point to outline a collective random tour around an area.

After all the pieces are set, you can edit links in between the pieces thus editing a route, a possible tour, choosing for short or long walks.
Take the pieces with you and check for the view points that are on the back of each Domino Map piece. 







a project by Pedro Manuel
with Cascoland




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